https://wiki.mumble.info/api.php?action=feedcontributions&user=Tarun&feedformat=atomMumble Wiki - User contributions [en]2024-03-29T00:33:46ZUser contributionsMediaWiki 1.31.0https://wiki.mumble.info/index.php?title=User:Tarun&diff=9024User:Tarun2015-07-11T06:14:41Z<p>Tarun: </p>
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<div>I run [http://www.lunarsoft.net Lunarsoft], the [http://forums.lunarsoft.net Lunarsoft Forums ]and the [http://wiki.lunarsoft.net Lunarsoft Wiki]. I also am a Supermod on MSFN and an Expert on the Malwarebytes Team.</div>Tarunhttps://wiki.mumble.info/index.php?title=Talk:Overlay&diff=8788Talk:Overlay2014-11-21T20:33:13Z<p>Tarun: /* Incompatible games */ new section</p>
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<div>= D3D11 Games =<br />
<br />
Reference list for testing:<br />
<br />
* Blacklight: Retribution<br />
* Battlefield: Bad Company 2<br />
* Battlefield 3<br />
* Crysis 2<br />
<br />
also https://en.wikipedia.org/wiki/List_of_games_with_DirectX_11_support<br />
<br />
== Incompatible games ==<br />
<br />
For incompatible games that now work in the list. Should they be purged from the list or moved/archived to a new section? -- [[User:Tarun|Tarun]] ([[User talk:Tarun|talk]]) 20:33, 21 November 2014 (UTC)</div>Tarunhttps://wiki.mumble.info/index.php?title=Overlay&diff=8509Overlay2014-09-23T17:54:33Z<p>Tarun: Removed security risk that exposes information in plain text.</p>
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<div><span style="float:left; margin-right:5px">[http://mumble.sourceforge.net/static/overlay123.png http://mumble.sourceforge.net/static/overlay123_s.png]</span><br />
The overlay is a feature that will overlay the nicknames of users in the channel or users talking over your currently running game. That means you will be able to see who's listening and talking ingame.<br />
<br />
Mumble provides overlay support for Games using Direct3D 9/10/11 or OpenGL on Windows and OpenGL using games on Linux/OSX.<br />
<div style="clear:left;"></div><br />
<br />
== Incompatible games ==<br />
Games that are known to have '''major issues''' with the Mumble overlay:<br />
* Combat Arms (overlay causes CA to crash after map changes; overlay will not display unless one joins a server and then leaves it)<br />
* Supreme Commander (Multiplayer)<br />
* Vanguard (crashes to desktop when overlay is enabled)<br />
* Call of Duty 2, 4 (PunkBuster kick)<br />
<br />
Games that are known to have '''minor issues''' with the Mumble overlay:<br />
* Killing Floor and Red Orchestra (same game engine; the game will crash when changing resolutions or going into fullscreen mode)<br />
<br />
Depending on the API the engines of games use, and sometimes how they use it, the overlay will '''not display'''. Currently, of Direct3D ''only the Direct3D 9 and 10 APIs are supported'' in their 32-bit versions, but not 9ex or 11, or any in a 64-bit version.<br />
<br />
{|class="sortable" style="margin:4px; background-color:#eeeeee; border:1px;"<br />
!style="width:150px; text-align:left;"|Game<br />
!style="width:100px; text-align:left;"|API<br />
!style="text-align:left;"|Comment (Why does it not work?)<br />
!style="width:100px;"| fixed in<br />
|-<br />
|- style="background-color:#dddddd;"<br />
| Counterstrike: Source<br />
|| Direct3D 9ex<br />
|| Workaround: <code>-nod3d9ex</code><br />
|| <div style="font-weight:bold;color:#338833;">1.2.5</div><br />
|-<br />
|| Dota 2<br />
|| Direct3D 9ex<br />
|| <sup>[https://sourceforge.net/tracker/?func=detail&aid=3496043&group_id=147372&atid=768005 1]</sup><br/>Workaround: <code>-nod3d9ex</code><br />
|| <div style="font-weight:bold;color:#338833;">1.2.5</div><br />
|- style="background-color:#dddddd;"<br />
|| Guild Wars 2<br />
|| Direct3D 9<br />
|| because of device recreation<br />
|| <div style="font-weight:bold;color:#338833;">1.2.5</div><br />
|| <br />
|-<br />
|| League of Legends<br />
||<br />
|| device recreation? (disappears on loading) <sup>[https://sourceforge.net/tracker/?func=detail&aid=3577499&group_id=147372&atid=768005 1]</sup><br />
|| <div style="font-weight:bold;color:#338833;">1.2.5</div><br />
|- style="background-color:#dddddd;"<br />
|| Team Fortress 2<br />
|| Direct3D 9ex<br />
|| Workaround: <code>-nod3d9ex</code><br />
|| <div style="font-weight:bold;color:#338833;">1.2.5</div><br />
|-<br />
|| Warcraft 3<br />
||<br />
||<br />
|| <br />
|- style="background-color:#dddddd;"<br />
|| World of Tanks > 8.0<br />
|| Direct3D <s>11</s> 10.1 (?)<br />
|| <sup>[https://sourceforge.net/tracker/?func=detail&aid=3573353&group_id=147372&atid=768005 1], [https://sourceforge.net/apps/phpbb/mumble/viewtopic.php?p=3393#p3393 2]</sup><br />
|| <br />
|-<br />
|}<br />
<br />
Overlay availability by API, OS and CPU-architecture:<br />
<br />
{|class="sortable" style="margin:4px; background-color:#eeeeee;"<br />
!style="width:150px; text-align:left;"|API<br />
!style="width:150px; text-align:left;"|CPU-Architecture<br />
!style="width:150px; text-align:left;"|Platform<br />
!style="text-align:left;"|Overlay displays?<br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | OpenGL<br />
|| x86<br />
| rowspan="2" | Linux, Mac<br />
|| <div style="color:#338833;">fully works</div><br />
|-<br />
| x64<br />
|| <div style="color:#338833;">fully works</div><br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | OpenGL<br />
|| x86<br />
| rowspan="2" | Windows<br />
|| <div style="color:#338833;">fully works</div><br />
|-<br />
| x64<br />
|| <div style="color:#883333;">does not display</div><br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | Direct3D 9<br />
|| x86<br />
| rowspan="2" | Windows<br />
|| <div style="color:#226622;">fully works (on first device creation)</div><br />
<div style="color:#338833;">fully works in 1.2.5</div><br />
|-<br />
| x64<br />
|| <div style="color:#883333;">does not display</div><br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | Direct3D 9ex<br />
|| x86<br />
| rowspan="2" | Windows<br />
|| <div style="color:#883333;">does not display</div><br />
<div style="color:#338833;">fully works in 1.2.5</div><br />
|-<br />
|| x64<br />
|| <div style="color:#883333;">does not display</div><br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | Direct3D 10<br />
|| x86<br />
| rowspan="2" | Windows<br />
|| <div style="color:#226622;">fully works (on first device creation)</div><br />
<div style="color:#338833;">fully works in 1.2.5</div><br />
|-<br />
|| x64<br />
|| <div style="color:#883333;">does not display</div><br />
|- style="background-color:#dddddd;"<br />
| rowspan="2" | Direct3D 11<br />
|| x86<br />
| rowspan="2" | Windows<br />
|| <div style="color:#883333;">does not display</div><br />
|-<br />
|| x64<br />
|| <div style="color:#883333;">does not display</div><br />
|-<br />
|}<br />
<br />
== Disabling the overlay for a particular game ==<br />
If you would like to disable the overlay for a certain game (because you do not want it in that particular game, or that game has issues with the overlay), and do not want to disable the overlay altogether, put a file named ''nooverlay'' (without any extensions) in the same folder as the game executable is located. This will tell Mumble that you do not want the overlay in this particular game. Current releases of Mumble also support black-/whitelisting from the client itself (Settings->Overlay, make sure [[Advanced client configuration|advanced]] is checked).<br />
<br />
[[File:Mumble_Overlay_Blacklist_Win7.png]]<br />
<br />
== Overlay on GNU/Linux ==<br />
<br />
As described in [https://github.com/mumble-voip/mumble/blob/master/README.Linux our linux README] to use the Overlay in an application you start hat appliaction through the mumble-overlay binary:<br />
<br />
mumble-overlay gamename<br />
<br />
=== Manual approach ===<br />
<br />
Using this preload command should only be necessary if you did not install a binary package (and thus do not have ''mumble-overlay'' available):<br />
<br />
As described in [https://github.com/mumble-voip/mumble/blob/master/README.Linux our linux README] to use the Overlay in an application you preload it.<br />
<br />
LD_PRELOAD=/path/to/libmumble.so.1.1 gamename<br />
<br />
[[Category:Documentation]]<br />
[[Category:Documentation English]]</div>Tarun