Difference between revisions of "1.2.2"
(→Improvements: + improved connect speed) |
(→Bug fixes: since when are improvements bugfixes ;-)) |
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This list contains notable bugs we fixed since the last release. | This list contains notable bugs we fixed since the last release. | ||
+ | * '''critical bug when upgrading database directly from 1.1.8 to 1.2.1''' | ||
* G15 activation problems | * G15 activation problems | ||
− | |||
− | |||
* memory leak on certain configurations | * memory leak on certain configurations | ||
− | * many other | + | * many other minor fixes |
= Future = | = Future = |
Revision as of 09:00, 17 January 2010
Contents
1.2.2
Status
Mumble 1.2.2 is currently in development. Since we just released version 1.2.1 we are not yet sure which features we want to add for this release.
We rely on your testing and feedback to improve Mumble, if you find any bugs in the current stable or in a recent snapshot please report them using our bugtracker. If you think we lack an important feature take a look at the corresponding feature tracker.
New features
As development of 1.2.2 just started we did not yet implement a lot of new features.
User Information dialog
We added a new dialog displaying useful information about other users on the server (e.g. packet loss). Depending on your privileges, you can also inspect the users' certificates and see their IP addresses.
http://mumble.sourceforge.net/static/user_information_s.png
Improvements
- Made friend and server window icons skinnable (emblem-favorite.svg, etc)
- Improved connect speed to big servers with lots of users and comments
- Other small changes here and there
Bug fixes
This list contains notable bugs we fixed since the last release.
- critical bug when upgrading database directly from 1.1.8 to 1.2.1
- G15 activation problems
- memory leak on certain configurations
- many other minor fixes
Future
This section takes a peek into the future of Mumble's development. These features are what we would like to implement in future releases. There is no guarantee that we will ever get around implementing them however.
Video
The current overlay texture system is designed for high speed texture transfers in a format that happens to be 60 pixels high. This is no coincidence.
Using H.264 encoding, 80x60 pixels is small enough that we can encode a 15fps video stream with minimal CPU impact. The bitrate will also be low (lower than existing audio streams), and with a bit of filtering the quality is near perfect. I really mean this; what filtering did for the audio quality in Mumble it also does for video quality.