1.2.4

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Revision as of 16:02, 18 January 2011 by Zuko (talk | contribs) (In development)
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1.2.4

Status

http://mumble.sourceforge.net/static/Mumble%20--%2011edcd.png


NOTE: This release and version documentation is no longer being updated. Please see our announcements on our blog or our GitHub releases.


Mumble 1.2.4, the successor of 1.2.3, is currently in development.

We rely on your testing and feedback to improve Mumble, if you find any bugs in the current stable or in a recent snapshot please report them using our bugtracker. If you think we lack an important feature take a look at the corresponding feature tracker.

Mumble

List of new features, improvements and bug fixes already in place for the upcoming release.

In development

  • Last seen

http://zuko.luki.net.pl/mumble/mumble_last_seen_v2.png

  • User Information

http://zuko.luki.net.pl/mumble/mumble_user_information.png

  • Overlay Crosshair

http://zuko.luki.net.pl/mumble/mumble_haxdot_v2b.png

Those functions will be available only when developers accept my patches ;D

Murmur

Notable changes to Murmur, the server component of Mumble.


Future

This section takes a peek into the future of Mumble's development. These features are what we would like to implement in future releases. There is no guarantee that we will ever get around implementing them however.

Video

The current overlay texture system is designed for high speed texture transfers in a format that happens to be 60 pixels high. This is no coincidence.

Using H.264 encoding, 80x60 pixels is small enough that we can encode a 15fps video stream with minimal CPU impact. The bitrate will also be low (lower than existing audio streams), and with a bit of filtering the quality is near perfect. We really mean this; what filtering does for the audio quality in Mumble, it will also do for the video quality of the overlay.