DBus Methods

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This is a documentation of the DBus interface. Mostly useful for creating scripts for interacting with murmur.

net.sourceforge.mumble.Meta

start

Starts a virtual server

input parameters

  • [int] server_id The specific server

stop

Stops a virtual server

input parameters

  • [int] server_id The specific server

newServer

Creates a new virtual server

output parameters

  • [int] server_id The id of the new created server

deleteServer

deletes a virtual server

input parameters

  • [int] server_id The specific server

getBootedServers

Returns a list of all active servers

output parameters

  • [int]* server_id

getAllServers

Returns a list of all servers

output parameters

  • [int]* server_id

isBooted

check, whether a server is booted

input parameters

  • [int] server_id

output parameters

  • [boolean] is_booted

getConf

receive the configuration of a server by key

input parameters

  • [int] server_id
  • [string] key

output parameters

  • [string] value

getAllConf

receive the whole configuration of a server

input parameters

  • [int] server_id

output parameters

  • [string|string]* key->value map

getDefaultConf

receive the default configuration

output parameters

  • [string|string]* key->value map

setConf

set the value of a specific key on a specific server

input parameters

  • [int] server_id
  • [string] key
  • [string] value

setSuperUserPassword

set the superuser password on a specific server

input parameters

  • [int] server_id
  • [string] password

rotateLogs

rotate the logs

getLog

get the log of a specific server in a specific time frame

input parameters

  • [int] server_id
  • [int] min_seconds
  • [int] max_seconds

quit

shutdown the server

Server-specific methods

getPlayers

  • input:nothing
  • returns a list of PlayerInfoExtended(see below)

getChannels

  • input:nothing
  • returns a list of ChannelInfo(idem)

getACL

  • input:chan identifier(int)
  • returns a list containing [a list of ACLInfo, a list of GroupInfo, a boolean for inherit]

setACL (todo)

getBans

  • nothing
  • list of BanInfo

setBans

  • list of BanInfo
  • nothing

getPlayerState

  • player session id(unsigned int) (warning, unsigned ints are special, see below)
  • PlayerInfo

setPlayerState

  • PlayerInfo
  • nothing

getPlayerNames

  • list of session id(unsigned ints) (warning, same as above)
  • list of names(unicode strings)

getPlayerIds

  • list of names(strs on unicode strs)
  • list of IDs(ints(regular ones))

addChannel

  • name(str or unicode str) , parent's id(int)
  • id of the new chan(int)

removeChannel

  • chan id(int)
  • nothing

setChannelState

  • ChannelInfo
  • nothing

kickPlayer

  • session id(unsigned int) , reason(str or unicode str)
  • nothing

Warning

unsigned ints are a bit strange. They look like longs when Python reads them (1786L for instance) but Python must transform them before sending them ot dbus.) >>>import dbus >>>egg=178L >>>spam = dbus.UInt32(long) #may vary depending on your plateform and now, spam is a dBus unsigned int and is ready to be sent

Structures(e.g. omagad, what is PlayerInfo ???)

"PlayerInfo" is a tuple(static list) containing(dont forget to transform session before sending it): (session:long, mute:bool, deaf:bool, suppressed:bool, selfMute:bool, selfDeaf:bool, channel:int)

"PlayerInfoExtended" is a tuple(static list) containing(you just receive it with getPlayerState, you never have to send one)(notice that the 7 first are exactly the same as PlayInfo): (session:long, mute:bool, deaf:bool, suppressed:bool, selfMute:bool, selfDeaf:bool, channel:int, id:int, name:unicode str, onlinesecs:int, bytespersecond:int)

"ChannelInfo" is a tuple containing: (id:int, name:str, parent:int, links:list of ints)

"GroupInfo": (name:str, inherited:bool, inherit:bool, inheritable:bool, add:list, remove:list, members:list)

"ACLInfo": (applyThere:bool, applySubs:bool, inherited:bool, id:int, group:str, allow:long, deny:long)

"BanInfo": (address:long, bits:int)

--

To access the server interface, proceed as following: >>>import dbus >>>bus = dbus.SystemBus() # assuming that you are using a system bus >>>server = bus.get_object('net.sourceforge.mumble.murmur', '/1') # assuming that you want to control the server number 1 >>> # to use methods, do: >>>server.method(args)