Difference between revisions of "Games"
(Added Miscreated support description.) |
(→Supported Games) |
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Line 41: | Line 41: | ||
| Build 4104 | | Build 4104 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 47: | Line 47: | ||
| 1.08 | | 1.08 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 65: | Line 65: | ||
| 1.61b | | 1.61b | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 77: | Line 77: | ||
| 1.50 | | 1.50 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Battlefield 3 | | Battlefield 3 | ||
− | | Build | + | | Build 1147186 - End Game DLC |
| Win32 | | Win32 | ||
| style="background-color:#abf8a1" | Yes | | style="background-color:#abf8a1" | Yes | ||
Line 89: | Line 89: | ||
| Build 795745 | | Build 795745 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Battlefield Heroes | | Battlefield Heroes | ||
− | | | + | | ? |
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 101: | Line 101: | ||
| 1.40 | | 1.40 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
+ | |||
+ | |-style="background-color:#f8f8ff" | ||
+ | | Borderlands 2 | ||
+ | | 1.8.3 | ||
+ | | Win32 | ||
+ | | style="background-color:#ddffdd" | Identity only | ||
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 107: | Line 113: | ||
| 1.1.0 | | 1.1.0 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 113: | Line 119: | ||
| 1.3 | | 1.3 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 119: | Line 125: | ||
| 1.7.568 | | 1.7.568 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 125: | Line 131: | ||
| 1.7.1263 | | 1.7.1263 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
+ | |||
+ | |-style="background-color:#f8f8ff" | ||
+ | | Call of Duty: Modern Warfare 2 Multiplayer | ||
+ | | 1.2.208 | ||
+ | | Win32 | ||
+ | | style="background-color:#ddffdd" | No | ||
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
− | | Call of Duty: Modern Warfare 2 | + | | Call of Duty: Modern Warfare 2 Special Ops |
− | |||
| 1.1 | | 1.1 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 138: | Line 149: | ||
| 1.6 | | 1.6 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 162: | Line 173: | ||
| Build 4104 | | Build 4104 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 168: | Line 179: | ||
| 1.50 | | 1.50 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 184: | Line 195: | ||
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Garry's Mod 11 | | Garry's Mod 11 | ||
− | | Build | + | | Build 5692 |
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Partial context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 192: | Line 203: | ||
| 1.0.7.0 | | 1.0.7.0 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Guild Wars | | Guild Wars | ||
− | | | + | | Build 36001 |
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Partial context only |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 222: | Line 233: | ||
| Build 4044 | | Build 4044 | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 230: | Line 241: | ||
| style="background-color:#ddffdd" | Basic support | | style="background-color:#ddffdd" | Basic support | ||
− | |-style="background-color:# | + | |-style="background-color:#f8f8ff" |
− | | | + | | Just Cause 2 |
− | | | + | | 1.0.0.2 |
− | + | | Win32 | |
− | + | | style="background-color:#ddffdd" | No | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | style="background-color:# | ||
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 252: | Line 251: | ||
| Build 4440 | | Build 4440 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Left 4 Dead 2 | | Left 4 Dead 2 | ||
− | | | + | | 2.1.4.4 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| League of Legends | | League of Legends | ||
− | | 1.0.0. | + | | 1.0.0.145 |
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| Lord of the Rings Online | | Lord of the Rings Online | ||
− | | Update 6 | + | | 3.6.0.8025 - Update 6 - Rise of Isengard |
| Win32 | | Win32 | ||
+ | | style="background-color:#ddffdd" | Context only | ||
+ | |||
+ | |-style="background-color:#e8e8ff" | ||
+ | | [http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675-1-7-10-mumblelink-forge-smp-lan-mumble-realism Minecraft Mod] | ||
+ | | >= Beta 1.3 | ||
+ | | Any | ||
+ | | style="background-color:#abf8a1" | Yes ([http://www.minecraftforum.net/topic/217587-164-mod-mumblelink-forge-smp-lan-mumble-realism-directional-voip/#developmentAddons moddable]) | ||
+ | |||
+ | |-style="background-color:#e8e8ff" | ||
+ | | [http://www.minetest.net/ Minetest] | ||
+ | | [https://github.com/minetest/minetest/issues/1753 ext. patch] | ||
+ | | Any | ||
+ | | style="background-color:#abf8a1" | Yes | ||
+ | |||
+ | |-style="background-color:#e8e8ff" | ||
+ | | [http://store.steampowered.com/app/299740 Miscreated] | ||
+ | | >= Patch #34 <sup>[http://miscreatedgame.com/news/patch-34 ref]</sup> | ||
+ | | Any | ||
| style="background-color:#abf8a1" | Yes | | style="background-color:#abf8a1" | Yes | ||
Line 289: | Line 300: | ||
| Any | | Any | ||
| style="background-color:#abf8a1" | Yes | | style="background-color:#abf8a1" | Yes | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 313: | Line 318: | ||
| Any | | Any | ||
| style="background-color:#abf8a1" | Yes | | style="background-color:#abf8a1" | Yes | ||
+ | |||
+ | |-style="background-color:#f8f8ff" | ||
+ | | [http://www.rocketleaguegame.com/ Rocket League] | ||
+ | | [http://www.rocketleaguegame.com/news/2016/04/patch-notes-v1-16-pcps4-3/ 1.16] | ||
+ | | Win32 | ||
+ | | style="background-color:#ddffdd" | No | ||
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 321: | Line 332: | ||
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
− | | Source Engine ([http://www.teamfortress.com/ TF2], DOD:S, HL2:DM) | + | | Source Engine ([http://www.teamfortress.com/ TF2], DOD:S, HL2:DM, BMS) |
| >= ?<sup>[http://store.steampowered.com/news/9221/ ref]</sup> | | >= ?<sup>[http://store.steampowered.com/news/9221/ ref]</sup> | ||
| Any | | Any | ||
Line 330: | Line 341: | ||
| 0.07b | | 0.07b | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
Line 361: | Line 372: | ||
| Build 3369 | | Build 3369 | ||
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
− | | Unreal Tournament | + | | Unreal Tournament 3 |
− | | | + | | 2.1 |
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
− | | Unreal Tournament | + | | Unreal Tournament (UT99) |
− | | | + | | 436 |
| Win32 | | Win32 | ||
− | | style="background-color:#ddffdd" | | + | | style="background-color:#ddffdd" | Context only |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" | ||
Line 391: | Line 402: | ||
| 2.60b | | 2.60b | ||
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#ddffdd" | No |
|-style="background-color:#f8f8ff" | |-style="background-color:#f8f8ff" | ||
| World of Warcraft | | World of Warcraft | ||
− | | | + | | 6.2.2 |
| Win32 | | Win32 | ||
− | | style="background-color:# | + | | style="background-color:#abf8a1"| Yes |
|-style="background-color:#e8e8ff" | |-style="background-color:#e8e8ff" |
Revision as of 13:25, 17 April 2016
Overlay
Our overlay is not technically game-specific but rendering-engine-specific. Thus it works for all games using supported rendering APIs.
For more information on the overlay, see the respective page about the Overlay.
Positional audio
Please note that Mumble works with all games as a regular voice chat application. Those listed on this page are the games for which we are providing positional sound support, so that the voice of your teammates comes from their direction in game.
This feature can be enabled as follows:
- 1.) Check "Advanced" in the Configure|Settings menu
- 2.) Go to Plugins and check "Link to Game and Transmit Position"
If you deselected Enable positional audio during setup you have to re-enable it in the wizard.
Just because your game says it is a different version from the plugin does not necessarily mean that the plugin will not work.
It is possible that some plugins are outdated in the current release; in that case please check the lists below.
If there is no update for the plugin, please report a bug here.
For additional info on what positional audio is and how it works in Mumble, see --> here
If you want to add support for a game and you are able to modify the source of this game you can use the Link plugin. If you cannot modify the source of the game you want to add, this guide should help. For an overall look at retrieving positional data from a game, see here.
Supported Games
The following table displays which games positional audio is available for, and from which game version on (/for which version).
Games that provide native positional data via the link plugin are marked in blue (that means they won’t get outdated). Basic support means that the games don't use the extended positional audio features that were introduced with Mumble 1.2.
Game | Supported Game Version | Platform | Extended Support (Context, Identity)? |
---|---|---|---|
Age of Chivalry | Build 4104 | Win32 | Context only |
Armed Assault 2 | 1.08 | Win32 | No |
ArmA 2: Operation Arrowhead Mod | >= 1.60 | Win | Yes |
ArmA 3 Mod | >= 0.5 | Win | Yes |
Battlefield 1942 | 1.61b | Win32 | No |
Battlefield 2 | 1.50 | Win32 | Yes |
Battlefield 2142 | 1.50 | Win32 | Context only |
Battlefield 3 | Build 1147186 - End Game DLC | Win32 | Yes |
Battlefield Bad Company 2 | Build 795745 | Win32 | No |
Battlefield Heroes | ? | Win32 | No |
Borderlands | 1.40 | Win32 | Context only |
Borderlands 2 | 1.8.3 | Win32 | Identity only |
Breach | 1.1.0 | Win32 | No |
Call of Duty 2 | 1.3 | Win32 | No |
Call of Duty 4: Modern Warfare | 1.7.568 | Win32 | Context only |
Call of Duty: World at War | 1.7.1263 | Win32 | No |
Call of Duty: Modern Warfare 2 Multiplayer | 1.2.208 | Win32 | No |
Call of Duty: Modern Warfare 2 Special Ops | 1.1 | Win32 | No |
Counter-Strike 1.6 | 1.6 | Win32 | Context only |
Counter-Strike: Source | >= Feb 5 2013 ref | Any | Yes |
Counter-Strike: Global Offensive | >= Aug 27 2014 ref | Any | Yes |
Day of Defeat: Source | >= 1.0.0.46 (01:24:57 Oct 26 2012 (5101)) ref | Any | Yes |
Dystopia | Build 4104 | Win32 | Context only |
Enemy Territory: Quake Wars | 1.50 | Win32 | Context only |
Revenge of the Cats: Ethernet | >= prototype 1.6 | Any | Basic support |
ezQuake | 2.0 alpha | Any | Basic support |
Garry's Mod 11 | Build 5692 | Win32 | Partial context only |
Grand Theft Auto IV | 1.0.7.0 | Win32 | No |
Guild Wars | Build 36001 | Win32 | Partial context only |
Guild Wars 2 | >= Build 2/26/13 refref2 | Any | Yes |
Half-Life 2: Deathmatch | >= 1.0.0.37 (01:24:57 Oct 26 2012 (5101)) ref | Any | Yes |
Insurgency | ? | Any | Yes |
Insurgency: Modern Infantry Combat | Build 4044 | Win32 | Context only |
ioquake3 | ? | Any | Basic support |
Just Cause 2 | 1.0.0.2 | Win32 | No |
Left 4 Dead | Build 4440 | Win32 | No |
Left 4 Dead 2 | 2.1.4.4 | Win32 | Context only |
League of Legends | 1.0.0.145 | Win32 | Context only |
Lord of the Rings Online | 3.6.0.8025 - Update 6 - Rise of Isengard | Win32 | Context only |
Minecraft Mod | >= Beta 1.3 | Any | Yes (moddable) |
Minetest | ext. patch | Any | Yes |
Miscreated | >= Patch #34 ref | Any | Yes |
Nuclear Dawn | >= 6.9 ref | Any | Yes |
Open Arena | ? | Any | Yes |
Red Eclipse | Any | Any | Yes |
Regnum-Online | ? | Any | Basic support |
Rigs of Rods | >= 0.38.20 | Any | Yes |
Rocket League | 1.16 | Win32 | No |
Sauerbraten | >= 2008_06_17_ctf_editionref | Any | Basic support |
Source Engine (TF2, DOD:S, HL2:DM, BMS) | >= ?ref | Any | Yes |
Sub Rosa | 0.07b | Win32 | No |
Star Trek Online | ST.0.20100208b.4 | Win32 | Yes |
Staxel | Any | Win32 | Yes |
Team Fortress 2 | >= 1.2.3.5 (01:24:57 Oct 26 2012 (5101)) | Any | Yes |
Tesseract | >= First Edition | Any | Yes |
Unreal Tournament 2004 | Build 3369 | Win32 | No |
Unreal Tournament 3 | 2.1 | Win32 | No |
Unreal Tournament (UT99) | 436 | Win32 | Context only |
Warsow | >= 0.6 ref (0.6 changelog) Improved >= 1.0 ref |
Any | Basic support |
Warsow Mumble Mod | Any | Any | Basic support |
Wolfenstein: Enemy Territory | 2.60b | Win32 | No |
World of Warcraft | 6.2.2 | Win32 | Yes |
YEngine Next Generation (if using Y.mumble) | >=commit b4011706e7 | Lin64 | Yes |
"Outdated" plugins are plugins that work only for the "Supported" version mentioned, most plugins continue to work even with non-matching "Game" & "Supported" versions.
Manual Positional Audio Plugin
In addition to the mentioned plugins, there is a special plugin called manual placement plugin. It does not require a game. Instead you can configure the plugin itself to set your own position from which other people in the same channel can hear you.
1 set yourself on the canvas from where others should hear you. Make sure to choose a position other than X;Y;Z 0;0;0 or you won't hear or send positionally.
2 set your own orientation where you want your virtual avatar to look at on a 360° Scale
3 set your own azimuth (if you look up or down while you talk)
4 and 5 set the context and identity of your avatar only the people with the same context will hear you positionally.
6 Link or Unlink the plugin to Mumble so the settings are transfers to the server for processing
7 Activate or Deactivate the Plugin
8 Unhinge the settings window so it stays open even with the configuration settings Page closed therefore you can still change the positional audio settings without keeping the overall mumble settings open.
9 set standard values for all settings
10 close the page