Difference between revisions of "Games"
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{|border="0" cellpadding="2" cellspacing="1" style="background:#e2e2e2;" class="sortable" | {|border="0" cellpadding="2" cellspacing="1" style="background:#e2e2e2;" class="sortable" | ||
! Game | ! Game | ||
+ | ! Game Version | ||
+ | ! Supported Version | ||
! Platform | ! Platform | ||
! Filename | ! Filename | ||
Line 31: | Line 33: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Age of Chivalry | | Age of Chivalry | ||
+ | | ?? | ||
+ | | Build 4104 | ||
| Win32 | | Win32 | ||
| aoc.dll | | aoc.dll | ||
Line 37: | Line 41: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Armed Assault 2 | | Armed Assault 2 | ||
+ | | 1.11 | ||
+ | | 1.08 | ||
| Win32 | | Win32 | ||
| arma2.dll | | arma2.dll | ||
Line 43: | Line 49: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Battlefield 1942 | | Battlefield 1942 | ||
+ | | 1.61b | ||
+ | | 1.61b | ||
| Win32 | | Win32 | ||
| bf1942.dll | | bf1942.dll | ||
Line 49: | Line 57: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Battlefield 2 | | Battlefield 2 | ||
+ | | 1.50 | ||
+ | | 1.50 | ||
| Win32 | | Win32 | ||
| bf2.dll | | bf2.dll | ||
Line 55: | Line 65: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Battlefield 2142 | | Battlefield 2142 | ||
+ | | 1.51 | ||
+ | | 1.50 | ||
| Win32 | | Win32 | ||
| bf2142.dll | | bf2142.dll | ||
+ | | bgcolor=#ddffdd | Yes | ||
+ | |||
+ | |-bgcolor="#f8f8ff" | ||
+ | | Battlefield 3 | ||
+ | | ?? | ||
+ | | Build v936211 | ||
+ | | Win32 | ||
+ | | bfbc2.dll | ||
| bgcolor=#ddffdd | Yes | | bgcolor=#ddffdd | Yes | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Battlefield Bad Company 2 | | Battlefield Bad Company 2 | ||
+ | | Build 795745 | ||
+ | | Build 795745 | ||
| Win32 | | Win32 | ||
| bfbc2.dll | | bfbc2.dll | ||
Line 67: | Line 89: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Battlefield Heroes | | Battlefield Heroes | ||
+ | | 1.73.233615.0 | ||
+ | | ?? | ||
| Win32 | | Win32 | ||
| bfheroes.dll | | bfheroes.dll | ||
Line 73: | Line 97: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Borderlands | | Borderlands | ||
+ | | 1.41 | ||
+ | | 1.40 | ||
| Win32 | | Win32 | ||
| borderlands.dll | | borderlands.dll | ||
Line 79: | Line 105: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Breach | | Breach | ||
+ | | ?? | ||
+ | | 1.1.0 | ||
| Win32 | | Win32 | ||
| breach.dll | | breach.dll | ||
Line 85: | Line 113: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Call of Duty 2 | | Call of Duty 2 | ||
+ | | 1.3 | ||
+ | | 1.3 | ||
| Win32 | | Win32 | ||
| cod2.dll | | cod2.dll | ||
Line 91: | Line 121: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Call of Duty 4: Modern Warfare | | Call of Duty 4: Modern Warfare | ||
+ | | 1.7.568 | ||
+ | | 1.7.568 | ||
| Win32 | | Win32 | ||
| cod4.dll | | cod4.dll | ||
Line 97: | Line 129: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Call of Duty: World at War | | Call of Duty: World at War | ||
+ | | 1.7.1263 | ||
+ | | 1.7.1263 | ||
| Win32 | | Win32 | ||
| cod5.dll | | cod5.dll | ||
Line 104: | Line 138: | ||
| Call of Duty: Modern Warfare 2 | | Call of Duty: Modern Warfare 2 | ||
Multiplayer + Special Ops | Multiplayer + Special Ops | ||
+ | | 1.2.208 | ||
+ | | 1.1 | ||
| Win32 | | Win32 | ||
| codmw2.dll | | codmw2.dll | ||
Line 111: | Line 147: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Counter-Strike 1.6 | | Counter-Strike 1.6 | ||
+ | | 1.6 | ||
+ | | 1.6 | ||
| Win32 | | Win32 | ||
| css.dll | | css.dll | ||
Line 117: | Line 155: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Counter-Strike: Source | | Counter-Strike: Source | ||
+ | | Build 4833 | ||
+ | | Build 4724 | ||
| Win32 | | Win32 | ||
| css.dll | | css.dll | ||
Line 123: | Line 163: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Day of Defeat Source | | Day of Defeat Source | ||
+ | | Build 4687 | ||
+ | | Build 4426 | ||
| Win32 | | Win32 | ||
| dods.dll | | dods.dll | ||
Line 129: | Line 171: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Dystopia | | Dystopia | ||
+ | | ?? | ||
+ | | Build 4104 | ||
| Win32 | | Win32 | ||
| dys.dll | | dys.dll | ||
Line 135: | Line 179: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Enemy Territory: Quake Wars | | Enemy Territory: Quake Wars | ||
+ | | 1.50 | ||
+ | | 1.50 | ||
| Win32 | | Win32 | ||
| etqw.dll | | etqw.dll | ||
Line 141: | Line 187: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Garry's Mod 11 | | Garry's Mod 11 | ||
+ | | Version 1.0.30.0 | ||
+ | | Build 4426 | ||
+ | | Win32 | ||
+ | | gmod.dll | ||
+ | | bgcolor=#ddffdd | Yes | ||
+ | |||
+ | |-bgcolor="#f8f8ff" | ||
+ | | Grand Theft Auto IV | ||
+ | | 1.0.7.0 | ||
+ | | 1.0.7.0 | ||
| Win32 | | Win32 | ||
| gmod.dll | | gmod.dll | ||
Line 147: | Line 203: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Half-Life 2: Deathmatch | | Half-Life 2: Deathmatch | ||
+ | | ?? | ||
+ | | Build 4421 | ||
| Win32 | | Win32 | ||
| hl2dm.dll | | hl2dm.dll | ||
Line 153: | Line 211: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Insurgency: Modern Infantry Combat | | Insurgency: Modern Infantry Combat | ||
+ | | ?? | ||
+ | | Build 4044 | ||
| Win32 | | Win32 | ||
| insurgency.dll | | insurgency.dll | ||
Line 159: | Line 219: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Left 4 Dead | | Left 4 Dead | ||
+ | | 1.0.2.6 | ||
+ | | Build 4440 | ||
| Win32 | | Win32 | ||
| l4d.dll | | l4d.dll | ||
Line 165: | Line 227: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Left 4 Dead 2 | | Left 4 Dead 2 | ||
+ | | 2.1.0.4 | ||
+ | | Build 4777 | ||
+ | | Win32 | ||
+ | | l4d2.dll | ||
+ | | bgcolor=#ffff99 | Basic support | ||
+ | |||
+ | |-bgcolor="#f8f8ff" | ||
+ | | Link | ||
+ | | ?? | ||
+ | | 1.2.0 | ||
+ | | Win32 | ||
+ | | l4d2.dll | ||
+ | | bgcolor=#ffff99 | Yes | ||
+ | |||
+ | |-bgcolor="#f8f8ff" | ||
+ | | League of Legends | ||
+ | | 1.0.0.140b | ||
+ | | 1.0.0.139 | ||
| Win32 | | Win32 | ||
| l4d2.dll | | l4d2.dll | ||
Line 171: | Line 251: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Lord of the Rings Online | | Lord of the Rings Online | ||
+ | | ?? | ||
+ | | Update 6 | ||
| Win32 | | Win32 | ||
| lotro.dll | | lotro.dll | ||
Line 177: | Line 259: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Star Trek Online | | Star Trek Online | ||
+ | | ?? | ||
+ | | ST.0.20100208b.4 | ||
| Win32 | | Win32 | ||
| sto.dll | | sto.dll | ||
Line 183: | Line 267: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Team Fortress 2 | | Team Fortress 2 | ||
+ | | 1.2.0.2 | ||
+ | | Build 4934 | ||
| Win32 | | Win32 | ||
| tf2.dll | | tf2.dll | ||
Line 189: | Line 275: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Unreal Tournament 2004 | | Unreal Tournament 2004 | ||
+ | | Build 3369 | ||
+ | | Build 3369 | ||
| Win32 | | Win32 | ||
| ut2004.dll | | ut2004.dll | ||
Line 195: | Line 283: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Unreal Tournament 3 | | Unreal Tournament 3 | ||
+ | | 2.1 | ||
+ | | 2.1 | ||
| Win32 | | Win32 | ||
| ut3.dll | | ut3.dll | ||
Line 201: | Line 291: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| Wolfenstein: Enemy Territory | | Wolfenstein: Enemy Territory | ||
+ | | 2.60b | ||
+ | | 2.60b | ||
| Win32 | | Win32 | ||
| wolfet.dll | | wolfet.dll | ||
Line 207: | Line 299: | ||
|-bgcolor="#f8f8ff" | |-bgcolor="#f8f8ff" | ||
| World of Warcraft | | World of Warcraft | ||
+ | | 4.3.3 | ||
+ | | 4.4.3 | ||
| Win32 | | Win32 | ||
| wow.dll | | wow.dll |
Revision as of 12:34, 24 June 2012
Contents
Positional audio
Please note that Mumble works with all games as a regular voice chat application. Those listed on this page are the games for which we are providing positional sound support, so that the voice of your teammates comes from their direction in game. This feature can be enabled as follows:
- Check "Advanced" in the Configure|Settings menu
- Go to Plugins and check "Link to Game and Transmit Position"
- In Audio Output check "Positional Audio"
- If you use a headset or headphones then check "Headphones".
Just because your game says it is a different version from the plugin does not necessarily mean that the plugin will not work.
It is possible that some plugins are outdated in the current release; in that case please check the lists below.
If there is no update for the plugin, please report a bug here.
For additional info on what positional audio is and how it works in Mumble, see --> here
If you want to add support for a game and you are able to modify the source of this game you can use the Link plugin. If you cannot modify the source of the game you want to add, this guide should help. For an overall look at retrieving positional data from a game, see here.
Supported Games
Basic support means that the games don't use the extended positional audio features of Mumble 1.2, but still allow positioning.
Plugins
Games supported in the current releases:
Game | Game Version | Supported Version | Platform | Filename | Mumble 1.2 / 1.1.x |
---|---|---|---|---|---|
Age of Chivalry | ?? | Build 4104 | Win32 | aoc.dll | Yes |
Armed Assault 2 | 1.11 | 1.08 | Win32 | arma2.dll | Basic Support |
Battlefield 1942 | 1.61b | 1.61b | Win32 | bf1942.dll | Basic Support |
Battlefield 2 | 1.50 | 1.50 | Win32 | bf2.dll | Yes |
Battlefield 2142 | 1.51 | 1.50 | Win32 | bf2142.dll | Yes |
Battlefield 3 | ?? | Build v936211 | Win32 | bfbc2.dll | Yes |
Battlefield Bad Company 2 | Build 795745 | Build 795745 | Win32 | bfbc2.dll | Yes |
Battlefield Heroes | 1.73.233615.0 | ?? | Win32 | bfheroes.dll | Basic Support |
Borderlands | 1.41 | 1.40 | Win32 | borderlands.dll | Yes |
Breach | ?? | 1.1.0 | Win32 | breach.dll | Basic Support |
Call of Duty 2 | 1.3 | 1.3 | Win32 | cod2.dll | Basic support |
Call of Duty 4: Modern Warfare | 1.7.568 | 1.7.568 | Win32 | cod4.dll | Yes |
Call of Duty: World at War | 1.7.1263 | 1.7.1263 | Win32 | cod5.dll | Basic support |
Call of Duty: Modern Warfare 2
Multiplayer + Special Ops |
1.2.208 | 1.1 | Win32 | codmw2.dll
codmw2so.dll |
Basic Support |
Counter-Strike 1.6 | 1.6 | 1.6 | Win32 | css.dll | Yes |
Counter-Strike: Source | Build 4833 | Build 4724 | Win32 | css.dll | Yes |
Day of Defeat Source | Build 4687 | Build 4426 | Win32 | dods.dll | Yes |
Dystopia | ?? | Build 4104 | Win32 | dys.dll | Yes |
Enemy Territory: Quake Wars | 1.50 | 1.50 | Win32 | etqw.dll | Yes |
Garry's Mod 11 | Version 1.0.30.0 | Build 4426 | Win32 | gmod.dll | Yes |
Grand Theft Auto IV | 1.0.7.0 | 1.0.7.0 | Win32 | gmod.dll | Yes |
Half-Life 2: Deathmatch | ?? | Build 4421 | Win32 | hl2dm.dll | Yes |
Insurgency: Modern Infantry Combat | ?? | Build 4044 | Win32 | insurgency.dll | Yes |
Left 4 Dead | 1.0.2.6 | Build 4440 | Win32 | l4d.dll | Basic support |
Left 4 Dead 2 | 2.1.0.4 | Build 4777 | Win32 | l4d2.dll | Basic support |
Link | ?? | 1.2.0 | Win32 | l4d2.dll | Yes |
League of Legends | 1.0.0.140b | 1.0.0.139 | Win32 | l4d2.dll | Basic support |
Lord of the Rings Online | ?? | Update 6 | Win32 | lotro.dll | Yes |
Star Trek Online | ?? | ST.0.20100208b.4 | Win32 | sto.dll | Yes |
Team Fortress 2 | 1.2.0.2 | Build 4934 | Win32 | tf2.dll | Yes |
Unreal Tournament 2004 | Build 3369 | Build 3369 | Win32 | ut2004.dll | Basic Support |
Unreal Tournament 3 | 2.1 | 2.1 | Win32 | ut3.dll | Basic Support |
Wolfenstein: Enemy Territory | 2.60b | 2.60b | Win32 | wolfet.dll | Basic support |
World of Warcraft | 4.3.3 | 4.4.3 | Win32 | wow.dll | Outdated |
Games supported in the snapshots (these will be included in the next stable release:
Game | Version | Platform | Filename | Mumble 1.2 / 1.1.x |
---|---|---|---|---|
None | None | None | None | Yes |
Native Support Plugins
Games supported in the current stable release through the Link plugin:
Game | Version | Mumble 1.1.8 | Mumble 1.2 / 1.1.x |
---|---|---|---|
ezQuake | 2.0 alpha | Yes | Basic support |
ioquake3 | ? | Yes | Basic support |
Minecraft Mod | 1.3 | ? | Basic support |
Regnum-Online | ? | Yes | Basic support |
Revenge of the Cats: Ethernet | >= prototype 1.6 | Yes | Basic support |
Sauerbraten | >= 2008_06_17_ctf_editionref | Yes | Basic support |
Warsow | >= 0.51ref (upcoming) | Yes | Basic support |
Warsow Mumble Mod | * | Yes | Basic support |
Special Plugins
Special plugins that wont fit into the above listed categories.
Name | Version | Mumble 1.1.8 | Mumble 1.2 / 1.1.x |
---|---|---|---|
Manual Audio Setting | 1.0 | Yes | Yes |
Manual Positional Audio Plugin
In addition to the mentioned plugins, there is a special plugin that does not require a game. Instead you can configure the plugin itself to set your own position from which other people in the same channel can hear you.
1 set yourself on the canvas from where others should hear you. Note that your audience is usually at the center of the canvas (X;Y;Z 0;0;0)
2 set your own orientation where you want your virtual avatar to look at on a 360° Scale
3 set your own azimuth (if you look up or down while you talk)
4 and 5 set the context and identity of your avatar only the people with the same context will hear you positionally.
6 Link or Unlink the plugin to Mumble so the settings are transfers to the server for processing
7 Activate or Deactivate the Plugin
8 Unhinge the settings window so it stays open even with the configuration settings Page closed therefore you can still change the positional audio settings without keeping the overall mumble settings open.
9 set standard values for all settings
10 close the page
Overlay
The overlay is a feature that will overlay the nicknames of users in the channel or users talking over your currently running game. That means you will be able to see who's listening and talking ingame.
Mumble provides overlay support for Games using Direct3D 9/10 or OpenGL on Windows and OpenGL using games on Linux/OSX.
Incompatible games
Games that are known to have major issues with the Mumble overlay:
- Combat Arms (overlay causes CA to crash after map changes; overlay will not display unless one joins a server and then leaves it)
- Supreme Commander (Multiplayer)
- Vanguard (crashes to desktop when overlay is enabled)
- Call of Duty 2, 4 (PunkBuster kick)
Games that are known to have minor issues with the Mumble overlay:
- Any of the "Dawn of War" series (overlay will not display)
- Warcraft 3 (overlay will not display)
- Killing Floor and Red Orchestra (same game engine; the game will crash when changing resolutions or going into fullscreen mode)
Disable Overlay for a particular game
If you would like to disable the overlay for a certain game (because you do not want it in that particular game, or that game has issues with the overlay), and do not want to disable the overlay altogether, put a file named nooverlay (without any extensions) in the same folder as the game executable is located. This will tell Mumble that you do not want the overlay in this particular game. Current releases of Mumble also support black-/whitelisting from the client itself (Settings->Overlay, make sure advanced is checked).