Difference between revisions of "Mumo source"
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* Link or copy the ''source.ini'' file from the modules-available folder into the modules-enabled folder | * Link or copy the ''source.ini'' file from the modules-available folder into the modules-enabled folder | ||
cd modules-enabled | cd modules-enabled | ||
− | ln - | + | ln -s ../modules-available/source.ini |
* Check whether the defaults in ''source.ini'' are ok for your setup. They should be sane for basic setups. | * Check whether the defaults in ''source.ini'' are ok for your setup. They should be sane for basic setups. | ||
* Restart mumo | * Restart mumo | ||
* Done | * Done |
Revision as of 18:49, 1 June 2013
Mumo source
The Source game management plugin for Mumo can dynamically move players into on-the-fly created channel structures representing in-game team setup. This is achieved by using data gathered from Mumble's positional audio system and does not require cooperation by the game server. Currently the following source engine based games are supported:
- Team Fortress 2
- Day of Defeat: Source
- CounterStrike: Source
- Half Life 2: Death Match.
Requirements
- Working Mumo installation.
Getting started
- Link or copy the source.ini file from the modules-available folder into the modules-enabled folder
cd modules-enabled ln -s ../modules-available/source.ini
- Check whether the defaults in source.ini are ok for your setup. They should be sane for basic setups.
- Restart mumo
- Done