|
|
(3 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | The Source game management plugin for [[Mumo]] can dynamically move players into on-the-fly created channel structures representing in-game team setup. This is achieved by using data gathered from Mumble's positional audio system and does not require cooperation by the game server. Currently the following source engine based games are supported:
| + | '''This documentation has been replaced by https://github.com/mumble-voip/mumo/blob/master/modules/source/README.md''' |
− | * Team Fortress 2
| |
− | * Day of Defeat: Source
| |
− | * CounterStrike: Source
| |
− | * Half Life 2: Death Match.
| |
− | | |
− | =Requirements=
| |
− | * Working [[Mumo]] installation.
| |
− | =Getting started=
| |
− | * Link or copy the ''source.ini'' file from the modules-available folder into the modules-enabled folder
| |
− | cd modules-enabled
| |
− | ln -s ../modules-available/source.ini
| |
− | * Check whether the defaults in ''source.ini'' are ok for your setup. They should be sane for basic setups.
| |
− | * Restart mumo
| |
− | * Done
| |
Latest revision as of 01:21, 12 March 2024