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− | The Source game management plugin for [[Mumo]] can dynamically move players into on-the-fly created channel structures representing in-game team setup. This is achieved by using data gathered from Mumble's [[Positional-Audio|positional audio system]] and does not require cooperation by the game server. Currently the following source engine based games are supported:
| + | '''This documentation has been replaced by https://github.com/mumble-voip/mumo/blob/master/modules/source/README.md''' |
− | * Team Fortress 2
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− | * Day of Defeat: Source
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− | * Counter-Strike: Source
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− | * Half-Life 2: Deathmatch.
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− | =Requirements=
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− | * Working [[Mumo]] installation.
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− | =Getting started=
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− | * Link or copy the ''source.ini'' file from the modules-available folder into the modules-enabled folder
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− | cd modules-enabled
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− | ln -s ../modules-available/source.ini
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− | * Check whether the defaults in ''source.ini'' are ok for your setup. They should be sane for basic setups.
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− | * Restart mumo
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− | * Done
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− | [[Category:3rd Party]]
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Latest revision as of 01:21, 12 March 2024