BuildingWindows
Building Guides
This page is one of a set of Building pages/guides for the different OSes with information on building Mumble/Murmur.
BuildingLinux | BuildingFreeBSD | BuildingOpenBSD | BuildingMacOSX | BuildingWindows |
Contents
Commandline instructions
Whenever something appears
like this
you're supposed to enter it in that command shell (or copy it from this webpage and right click in the command window and select Paste).
Note that each line is a separate command. So, if you wanted to do the following,
cd mumble nmake
you would type "cd mumble" in your command prompt, and press enter, and then you would type "nmake", and press enter.
Ok. So you're ready to start working.
Build using MSVC on Windows
Introduction
Mumble has quite a few dependencies for building on Windows, and as the feature set grows, so does the list of dependencies. Therefore we have built some automated scripts to create a sane build environment for Mumble. To make this build environment as similar as possible across all of Mumble's supported Platforms, the Windows build is strongly dependent on Cygwin.
The mumble-releng Github repository has an up-to-date README on how to create the build environment!
The most up-to-date information on how to create a Mumble build environment are always to be found in this README file!
Software you will need
We currently depend on Visual Studio to be in their default locations, and the Windows 7 SDK to be in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A (rather than the default C:\Program Files\…).
- Visual Studio Community 2015 Update 3: You need MSVC 2015. During installation you can deselect the Windows SDKs, because we are going to install the up-to-date one, listed below.
- Windows SDK 7 for XP/x86 Overlay (You may have to temporarily remove Microsoft Visual C++ 2010 * Redistributable for the installer to work.)
- Windows SDK (If you are on Windows 7, don't select "Windows Performance Toolkit", because it isn't compatible)
- Git: You can use any version of Git, it only has to be in your PATH variable.
Creating the build environment
First you need to clone the mumble-releng repository into a directory in which your Windows user has write access. cd into that directory, then
git clone https://github.com/mumble-voip/mumble-releng.git mumble-releng
In the terminal window, change to the directory the scripts for Windows (32-bit) and static build reside in.
cd mumble-releng/buildenv/1.3.x/win32-static
and execute
setup.cmd
This should install a Mumble build environment in your C:\MumbleBuild directory named with a date and shortened commit hash like win32-static-1.3.x-2015-05-25-1234ab7.
If everything went right Windows Explorer should open up the new build environment directory as named above.
Build Mumble's dependencies
To start building Mumble's dependencies, double-click the "MumbleBuild - cygwin" shortcut. This will open a cygwin terminal. To change the current directory to the build environment's local clone of the mumble-releng repository type:
cd mumble-releng/buildenv/1.3.x/win32-static
This mumble-releng directory is a copy. Should you want to update your build environment in the future, proceed from the original.
To download and build all dependencies (this will take a long time!), execute
./build-all.bash
Once all dependencies are built, you will be returned to your Cygwin shell. Make sure it did not stop because of an error.
The built dependencies are located in the corresponding .build folder.
If you are using Visual Studio on WindowsOS, Please notice that sometimes the install process would not add itself into PATH. It may cause "protobuf.build" cant finish as expected.
If you are using a non-English version of Visual Studio on WindowsOS, Please check the page above. The best way to solve is install a Visual Studio English language pack AND set your sysyem language into English. QTBUG-56388
Building Mumble
To build Mumble itself using your newly-built build environment, you should use the "MumbleBuild - cmd" shortcut to launch a Windows command prompt.
Next, make a checkout of the Mumble source tree and enter the root of the source tree with
git clone --recursive https://github.com/mumble-voip/mumble.git mumble cd mumble
to generate Makefiles for use with the build environment, run
qmake -recursive main.pro CONFIG+="release static no-elevation no-g15 no-asio" CONFIG-=sse2
This build environment does not install the libraries and headers needed to build Mumble with G15 LCD or ASIO audio support. If you want to build Mumble with one of them you need to install them to the build environment on your own. In this case remove no-g15 or rather no-asio accordingly.
After all this preparation start the actual Mumble compilation with
nmake
You should end up with a mumble.exe and a murmur.exe binary (and a whole collection of .DLL files to go along with the two) in the "release" directory in the root of the Mumble source tree.
If you want to distribute your own mumble.exe you can either create an installer (see below) or collect mumble.exe and the needed .DLL files yourself.
(Optional) Visual Leak Detector
VLD is no longer a default requirement for a Mumble build environment. You only have to install it if you want to use it in which case you have to manually enable it with CONFIG+=vld.
Download VLD and install it to its default install location.
If you're using Visual C++ Express Edition, you will need to manually extract the files using a tool like 7-zip . Extract it to C:\dev\ and adjust the VLD_PATH to point to it.
VLD is only enabled for debug builds. If you only compile Release builds you do not need it.
(Optional) Custom Dependency Paths
The build files were modified to support custom dependency paths a while ago. This is for the people who have the dependencies installed in some other place than the autogenerated directory structure. To specify the custom paths you need to create a winpaths_custom.pri file to the root of your Mumble project. In this file you can override all paths found in winpaths_default.pri. For example:
OPENSSL_PATH = C:\\dev\MyOpenSSLIsSomewhereElse ICE_PATH = C:\\Program Files (x86)\\ZeroC\\Ice-3.4.1
Would make the build process search its OpenSSL and Ice dependencies in the specified folders and use defaults for everything else. Note that you should only override the variables for dependencies you actually installed in non-default locations to prevent clashes with possible future updates.
Note: If you copied winpaths_default.pri to create your winpaths_custom.pri make sure to delete the following lines from your winpaths_custom.pri file:
# Include custom file if it exists exists(winpaths_custom.pri) { include(winpaths_custom.pri) }
(Optional) Build a Mumble installer package
If you want to create an installable .msi package from your self-compiled Mumble some additional steps are needed.
Download and install the latest WIX stable Version (currently 3.8) from here.
Set the following environment variables as needed (see defaults in installer/Settings.wxi):
MumbleSourceDir default: \dev\mumble MumbleQtDir default: \dev\QtMumble MumbleDebugToolsDir default: C:\Program Files (x86)\Debugging Tools for Windows (x86) MumbleSndFileDir default: \Program Files (x86)\Mega-Nerd\libsndfile\bin Define MumbleNoSndFile to exclude libsndfile MumbleMySQLDir default: \dev\MySQL Define MumbleNoMySQL to exclude MySQL MumbleIceDir default: \Program Files (x86)\ZeroC\Ice-3.4.2\bin\vc100 Define MumbleNoIce to exclude Ice MumbleOpenSslDir default: \dev\openssl MumbleZlibDir default: \dev\zlib MumbleMergeModuleDir default: C:\Program Files (x86)\Common Files\Merge Modules Define MumbleSSE to include SSE Define MumbleNoSSE2 to exclude SSE2 Define MumbleNoG15 to exclude G15
Open installer/MumbleInstall.sln, switch to release and build the installer.
Once this completed successfully run the build_installer.pl script to include all translations into your installer.
You should now have a working .msi installer.
Build using MXE on Debian and derivates
Mumble supports MinGW since commit 10079ed9867308aad098231f86e260bd831b0ac6 (March 2017, first stable version 1.3.0).
Introduction
It is possible to cross-compile Mumble using a MinGW toolchain. If you're more comfortable with a Unix-like system, you will probably prefer this method. The easiest way to cross-compile Mumble is by using MXE, which provides all the required dependencies.
Features currently not available with MinGW:
- Overlay
- Logitech G15 LCD
- ZeroC Ice
- Bonjour
In the guide there are some commands with ${ARCH} in them.
You need to replace it with the desired architecture, which can be x86_64 (64 bit) or i686 (32 bit).
(If you are on a 64bit system and the above doesn't work for you, you might want to try x86-64 (with a dash instead of an underscore) instead).Installing the required MXE packages
Add MXE's repository to your system's sources:
Debian
echo "deb https://dl.mumble.info/mirror/pkg.mxe.cc/repos/apt stretch main" | sudo tee /etc/apt/sources.list.d/mxe.list
Ubuntu
echo "deb https://dl.mumble.info/mirror/pkg.mxe.cc/repos/apt xenial main" | sudo tee /etc/apt/sources.list.d/mxe.list
Add the repository's key:
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 86B72ED9
Update packages index:
sudo apt update
Install the required packages
sudo apt install \ mxe-${ARCH}-w64-mingw32.static-qtbase \ mxe-${ARCH}-w64-mingw32.static-qtsvg \ mxe-${ARCH}-w64-mingw32.static-qttools \ mxe-${ARCH}-w64-mingw32.static-qttranslations \ mxe-${ARCH}-w64-mingw32.static-boost \ mxe-${ARCH}-w64-mingw32.static-protobuf \ mxe-${ARCH}-w64-mingw32.static-sqlite \ mxe-${ARCH}-w64-mingw32.static-flac \ mxe-${ARCH}-w64-mingw32.static-ogg \ mxe-${ARCH}-w64-mingw32.static-vorbis \ mxe-${ARCH}-w64-mingw32.static-libsndfile
Preparing the environment
Clone Mumble's Git repository
git clone https://github.com/mumble-voip/mumble.git cd mumble
Get the ASIO SDK
wget https://www.steinberg.net/sdk_downloads/asiosdk2.3.zip -P /tmp/ unzip /tmp/asiosdk2.3.zip -d /tmp/ mv /tmp/ASIOSDK2.3 3rdparty/asio
Export environment variable to tell QMake where MXE's protobuf compiler is
export MUMBLE_PROTOC=/usr/lib/mxe/usr/x86_64-pc-linux-gnu/bin/protoc
Add MXE's directory to PATH
PATH=$PATH:/usr/lib/mxe/usr/bin
Build
Run QMake to process the project(s) files
${ARCH}-w64-mingw32.static-qmake-qt5 -recursive CONFIG+="release g15-emulator no-overlay no-bonjour no-elevation no-ice"
Start the build
make